![]() generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height).Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal).Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal).Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal).Cycles (or Eeevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal).PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines! Uniform scale object (scale applied in Blender 3D). Real world dimensions scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Polygonal, QUADS ONLY (no tris/ngons) 13466 vertices, 13464 quad faces (26928 tris). UV Layout maps and Image Textures resolutions: 2048x2048 PBR Textures made with Substance Painter. ![]()
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